|
| GRK009 | Upcoming | Failed Ventures | Innovation, systems thinking | ↓ |
|
| EXP011 | 2026 | Conditions of We | Trust, coordination, game theory | ↓ |
|
| EXP010 | 2026 | Live Longer World | Longevity, public health, preventive care | ↓ |
|
| RF008 | 2026 | DNA Chemical Computing / Molecular Inference | Nanotechnology, computing, genetics | ↓ |
|
| RF007 | 2026 | Benchmarking Synthetic Bioengineered Intelligence | Synthetic intelligence | ↓ |
|
| RCL001 | 2026 | Resonant Computing Lab | Software | ↓ |
|
| RF006 | 2026 | Chinese Somatic Science | Cognition, medicine | ↓ |
|
| RF005 | 2026 | Forgotten Forms of Inquiry | Epistemology, metascience | ↓ |
|
| EXP009 | 2026 | Niche Design vol. 2 | Design research, cultural anthropology | ↓ |
|
| EXP008 | 2026 | Homunculus | Synthetic biological intelligence, bio-interfaces | ↓ |
|
| EXP007 | 2026 | Material Farming | Materials science, biomanufacturing | ↓ |
|
| RF004 | 2026 | Shift in Diagrammatic Reasoning in Topology | Mathematics, topology, history | ↓ |
|
| RF003 | 2026 | “Brain-in-vat” with Modern Perfusion Technology | Neurobiology, physiology | ↓ |
|
| RF002 | 2026 | SovietRxiv | Archives, translation | ↓ |
|
| EXP006 | 2026 | The Space Between | Blood coagulation, independent research | ↓ |
|
| EXP005 | 2026 | Debug Your Pain | Chronic pain, neuroscience, predictive processing | ↓ |
|
| EXP003 | 2026 | The Library of Consciousness | Consciousness, evolution, mysticism | ↓ |
|
| RF001 | 2026 | Peter Putnam Papers | Physics, consciousness | ↓ |
|
| GRK007 | 2025 | Repricing Collaboration | Economics, human–machine collaboration | ↓ |
|
| GRK004 | 2025 | The Economy of Knowing | Metascience, knowledge production | ↓ |
|
| EXP004 | 2025 | Folk Science | Citizen science, self-experimentation | ↓ |
|
| EXP002 | 2025 | Open Memetics | Memetics, collective intelligence | ↓ |
|
| EXP001 | 2025 | Theory of Vasocomputation | Neuroscience, consciousness, Buddhism | ↓ |
|
| GRK003 | 2025 | Second Renaissance | Scenius, archives | ↓ |
|
| GRK002 | 2025 | Common Ground | Art, design, AI | ↓ |
|
| GRK001 | 2025 | Socratic Salons | Conversation, salons | ↓ |
|
| GRK006 | 2024 | Redefining Priorities | Prioritization, frameworks | ↓ |
|
| GRK005 | 2024 | The Wicked and the Complex | Problem-solving, wicked problems | ↓ |
|